theblossomvalley@gmail.com

copyright 2015 QUAN CHU ALL RIGHTS RESERVED

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QUAN M. CHU
VISUAL DEVELOPMENT & ILLUSTRATION

quanmchuart.com | quanmchu@gmail.com

Quan Chu is a illustrator and visual development artist living in the Bay Area. His work often centers around myth and fantasy and he maintains a daily sketchbook to cultivate those ideas. Online he is known for his sketchbook work and graphic novel illustrations which can be seen on his instagram at https://www.instagram.com/oni_knight/.

 

PROJECTS

Lead Concept Artist | Untitled Feature Film | October 2018 - Present

 

Artist & Editor | “Salvation” Graphic Novel | April 2016 - Present

  • Responsible for all drawing, editing, and some color for 4 issues, 120 pages

 

Visual Development Artist | “Day Jobs” Short Film | January 2018 - March 2018

 

Illustrator | Untitled Sartorial Book | March 2018 - April 2018

 

Tabletop Game Illustrator | “In Tenebris Lux” by Golden Age Games | June 2016 - June 2017

  • Developed gameplay and art style with co-creator Owen Aurelio, Illustrated Assets

 

Lead Visual Development Artist | “The Masque” Video Game | January 2016 - July 2017

  • Spearheaded main character and environment design

  • Partnered with director on story and art direction

  • Supervised 3D modelers and riggers on refining characters

 

Concept Artist | Phoenix Miniature Co. | June 2015 - April 2016

 

Visual Development Artist | “Eye Love You” Short Film | Dec 2015 - June 2016

  • Won Best Animation, 27th Annual CSU Media Arts Festival

  • Featured at 2017 Annecy International Animated Film Festival

 

Poster Designer | “The Riverman” Short Film| April 2016

 

Concept Artist | “Four Four Downpour” Short Film| September 2015 - March 2016

  • Pre-Production Environment Concepts and Background Paint

 

EDUCATION

San Jose State University | BFA in Animation & Illustration, Magna Cum Laude | May 2017

 

SKILLS

Adobe Master Suite,  Maya, Zbrush, Substance Painter, Keyshot

 

References Available Upon Request